drafting 1
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Learning objectives
After completing this lesson, you will be able to:
After completing this lesson, you will be able to:
- Start AutoCAD program
- Understand AutoCAD Workspaces
- Recognize all of the features in the AutoCAD Window
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Learning objectives
After completing this lesson, you will be able to:
After completing this lesson, you will be able to:
- Create and use a template
- Select a Command
- Draw, Select and Erase objects
- Start a NEW drawing
- Open an EXISTING drawing
- Open multiple drawings
- Save, Backup and Recover a drawing
- EXIT AutoCAD
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Learning objectives
After completing this lesson, you will be able to:
After completing this lesson, you will be able to:
- Create a CIRCLE using 6 different methods
- Create a RECTANGLE with chamfers, fillets, width and rotation.
- Set GRIDS and INCREMENT SNAP
- Draw using LAYERS
- Control Layers
- Create Layers
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lessonLearning objectives
After completing this lesson, you will be able to: 1. Understand OBJECT SNAP 2. Using running Object snap 3. Use the ZOOM options to view the drawing 4. Change the DRAWING UNITS 5. Select the UNITS of measurement and precision |
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lesson |
*Watch video for additional instruction on "How to locate the Midpoint between 2 objects"
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Learning objectives
After completing this lesson, you will be able to:
1. Draw an INSCRIBED or CIRCUMSCRIBED POLYGON.
2. Create an ELLIPSE using two different methods.
3. Define ELLIPTICAL ARC.
4. Create DONUTS.
5. Define a location with a point.
6. Select various POINT STYLES.
7. Use 3 new OBJECT SNAP modes.
After completing this lesson, you will be able to:
1. Draw an INSCRIBED or CIRCUMSCRIBED POLYGON.
2. Create an ELLIPSE using two different methods.
3. Define ELLIPTICAL ARC.
4. Create DONUTS.
5. Define a location with a point.
6. Select various POINT STYLES.
7. Use 3 new OBJECT SNAP modes.
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Learning objectives
After completing this lesson, you will be able to:
1. Use the BREAK command.
2. TRIM an object to a cutting edge.
3. EXTEND an object to a boundary.
4. MOVE an object to a new location.
5. EXPLODE objects to their primitive entities.
After completing this lesson, you will be able to:
1. Use the BREAK command.
2. TRIM an object to a cutting edge.
3. EXTEND an object to a boundary.
4. MOVE an object to a new location.
5. EXPLODE objects to their primitive entities.
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Learning objectives
After completing this lesson, you will be able to:
1. COPY objects.
2. Create a mirrored image.
3. Add rounded corners.
4. Add chamfered corners.
After completing this lesson, you will be able to:
1. COPY objects.
2. Create a mirrored image.
3. Add rounded corners.
4. Add chamfered corners.
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Learning objectives
After completing this lesson, you will be able to:
1. Add a SINGLE LINE of TEXT to the drawing.
2. Add a paragraph using MULTILINE TEXT.
3. Control tabs, indents and use the SPELLING CHECKER.
4. Add COLUMNS.
5. EDIT existing TEXT.
After completing this lesson, you will be able to:
1. Add a SINGLE LINE of TEXT to the drawing.
2. Add a paragraph using MULTILINE TEXT.
3. Control tabs, indents and use the SPELLING CHECKER.
4. Add COLUMNS.
5. EDIT existing TEXT.
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Learning objectives
After completing this lesson, you will be able to:
1. Understand the ORIGIN.
2. Draw objects accurately using COORDINATE INPUT.
3. Input ABSOLUTE and RELATIVE COORDINATES.
4. Input using DIRECT DISTANCE ENTRY.
5. List information about an object.
6. Measure the distance between two points.
7. Identify a location within the drawing.
8. Create your 8-1/2 x 11 MASTER BORDER.
9. PRINT from MODEL SPACE.
After completing this lesson, you will be able to:
1. Understand the ORIGIN.
2. Draw objects accurately using COORDINATE INPUT.
3. Input ABSOLUTE and RELATIVE COORDINATES.
4. Input using DIRECT DISTANCE ENTRY.
5. List information about an object.
6. Measure the distance between two points.
7. Identify a location within the drawing.
8. Create your 8-1/2 x 11 MASTER BORDER.
9. PRINT from MODEL SPACE.
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Learning objectives
After completing this lesson, you will be able to:
1. Move the ORIGIN.
2. Control the display of the UCS icon.
After completing this lesson, you will be able to:
1. Move the ORIGIN.
2. Control the display of the UCS icon.
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Learning objectives
After completing this lesson, you will be able to:
1. Understand the POLAR DEGREE CLOCK.
2. Draw LINES to a specific length and angle.
3. Draw objects using POLAR COORDINATE INPUT.
4. Use DYNAMIC INPUT
5. Use POLAR TRACKING and POLAR SNAP.
After completing this lesson, you will be able to:
1. Understand the POLAR DEGREE CLOCK.
2. Draw LINES to a specific length and angle.
3. Draw objects using POLAR COORDINATE INPUT.
4. Use DYNAMIC INPUT
5. Use POLAR TRACKING and POLAR SNAP.
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Learning objectives
After completing this lesson, you will be able to:
1. Duplicate an object at a specified distance away.
2. Make changes to an objects properties.
3. Use the QUICK PROPERTIES PANEL.
After completing this lesson, you will be able to:
1. Duplicate an object at a specified distance away.
2. Make changes to an objects properties.
3. Use the QUICK PROPERTIES PANEL.
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Learning objectives
After completing this lesson, you will be able to:
1. Create multiple copies in a rectangular or circular pattern or path.
2. Understand how to ARRAY objects.
After completing this lesson, you will be able to:
1. Create multiple copies in a rectangular or circular pattern or path.
2. Understand how to ARRAY objects.
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Learning objectives
After completing this lesson, you will be able to:
1. Make an existing object LARGER or SMALLER proportionately.
2. STRETCH or COMPRESS an existing object.
3. ROTATE an existing object to a specific angle.
After completing this lesson, you will be able to:
1. Make an existing object LARGER or SMALLER proportionately.
2. STRETCH or COMPRESS an existing object.
3. ROTATE an existing object to a specific angle.
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Learning objectives
After completing this lesson, you will be able to:
1. Place a CROSS HATCH PATTERN in a boundary.
2. FILL an area with SOLID FILL.
3. Add GRADIENT FILL.
4. Make changes to existing HATCH SETS.
After completing this lesson, you will be able to:
1. Place a CROSS HATCH PATTERN in a boundary.
2. FILL an area with SOLID FILL.
3. Add GRADIENT FILL.
4. Make changes to existing HATCH SETS.
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Learning objectives
After completing this lesson, you will be able to:
1. Understand the importance of True Associative dimensioning.
2. Create LINEAR, CONTINUE, and BASELINE DIMENSIONS.
3. DRAW, SELECT, and ERASE objects.
4. Use GRIPS to manipulate dimensions.
5. Create a NEW DIMENSION STYLE.
6. Ignore hatch lines when dimensioning.
After completing this lesson, you will be able to:
1. Understand the importance of True Associative dimensioning.
2. Create LINEAR, CONTINUE, and BASELINE DIMENSIONS.
3. DRAW, SELECT, and ERASE objects.
4. Use GRIPS to manipulate dimensions.
5. Create a NEW DIMENSION STYLE.
6. Ignore hatch lines when dimensioning.
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Learning objectives
After completing this lesson, you will be able to:
1. Edit the dimension text without changing the value.
2. Move the dimension text within the dimension lines.
3. Modify an entire dimension style.
4. Override a dimension style.
5. Use the Properties Palette to change a dimension.
6. Break intersecting extension and dimension lines.
7. Add a jog to a dimension line.
8. Adjust the distance between dimensions.
After completing this lesson, you will be able to:
1. Edit the dimension text without changing the value.
2. Move the dimension text within the dimension lines.
3. Modify an entire dimension style.
4. Override a dimension style.
5. Use the Properties Palette to change a dimension.
6. Break intersecting extension and dimension lines.
7. Add a jog to a dimension line.
8. Adjust the distance between dimensions.
Click BUTTON below for more information
Learning objectives
After completing this lesson, you will be able to:
1. Add Diameter, radius, and Angular dimensions to a drawing.
2. Draw and control CENTER MARKS.
3. Flip the direction of an ARROWHEAD.
4. Understand the need for Sub-styles.
5. Create a sub-style.
After completing this lesson, you will be able to:
1. Add Diameter, radius, and Angular dimensions to a drawing.
2. Draw and control CENTER MARKS.
3. Flip the direction of an ARROWHEAD.
4. Understand the need for Sub-styles.
5. Create a sub-style.
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Learning objectives
After completing this lesson, you will be able to:
1. Create MULTILEADERS.
2. Modify Multileader lines.
3. Create a NEW MULTILEADER STYLE.
4. Dimension angular surfaces.
5. Add Special Characters.
6. Pre-assign a Prefix or Suffix to a dimension.
After completing this lesson, you will be able to:
1. Create MULTILEADERS.
2. Modify Multileader lines.
3. Create a NEW MULTILEADER STYLE.
4. Dimension angular surfaces.
5. Add Special Characters.
6. Pre-assign a Prefix or Suffix to a dimension.
Click BUTTON below for more information
Learning objectives
After completing this lesson, you will be able to:
1. Use QUICK DIMENSION to automatically dimension.
2. EDIT multiple dimensions.
3. Edit extension locations using grips.
After completing this lesson, you will be able to:
1. Use QUICK DIMENSION to automatically dimension.
2. EDIT multiple dimensions.
3. Edit extension locations using grips.
Click BUTTON below for more information
Learning objectives
After completing this lesson, you will be able to:
1. Match an objects properties with another object.
2. Create a REVISION CLOUD.
3. Select a REVISION CLOUD STYLE.
4. "WIPE OUT" an area of an object.
After completing this lesson, you will be able to:
1. Match an objects properties with another object.
2. Create a REVISION CLOUD.
3. Select a REVISION CLOUD STYLE.
4. "WIPE OUT" an area of an object.
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Learning objectives
After completing this lesson, you will be able to:
1. Draw an ARC using 10 different methods.
2. Dimension ARC segments
After completing this lesson, you will be able to:
1. Draw an ARC using 10 different methods.
2. Dimension ARC segments
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Learning objectives
After completing this lesson, you will be able to:
1. Understand the POLYLINE command.
2. Draw a POLYLINE and a POLYARC.
3. Assign widths to polylines.
4. Set the FILL mode to ON or OFF.
5. EXPLODE a POLYLINE.
After completing this lesson, you will be able to:
1. Understand the POLYLINE command.
2. Draw a POLYLINE and a POLYARC.
3. Assign widths to polylines.
4. Set the FILL mode to ON or OFF.
5. EXPLODE a POLYLINE.
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Learning objectives
After completing this lesson, you will be able to:
1. Edit the width of Polylines.
2. Join Polylines.
3. Convert Polylines to CURVES.
4. Convert a basic LINE to a POLYLINE.
5. Join LINES, POLYLINES, ARCS and SPLINES.
After completing this lesson, you will be able to:
1. Edit the width of Polylines.
2. Join Polylines.
3. Convert Polylines to CURVES.
4. Convert a basic LINE to a POLYLINE.
5. Join LINES, POLYLINES, ARCS and SPLINES.
Click BUTTON below for more information
Learning objectives
After completing this lesson, you will be able to:
1. Create a new TEXT STYLE.
2. Change an existing text style.
3. Delete a TEXT STYLE.
4. Select a POINT STYLE.
5. Divide an object into specified number of segments.
6. Divide an object to a specified measurement.
After completing this lesson, you will be able to:
1. Create a new TEXT STYLE.
2. Change an existing text style.
3. Delete a TEXT STYLE.
4. Select a POINT STYLE.
5. Divide an object into specified number of segments.
6. Divide an object to a specified measurement.
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Learning objectives
After completing this lesson, you will be able to:
1. Understand the difference between MODEL and LAYOUT tabs.
2. Create VIEWPORTS.
3. Create a PAGE SETUP.
4. Create a PLOT PAGE setup.
5. Create a DECIMAL SETUP MASTER TEMPLATE.
6. Create a NEW BORDER.
7. Experiment with MULTIPLE VIEWPORTS.
After completing this lesson, you will be able to:
1. Understand the difference between MODEL and LAYOUT tabs.
2. Create VIEWPORTS.
3. Create a PAGE SETUP.
4. Create a PLOT PAGE setup.
5. Create a DECIMAL SETUP MASTER TEMPLATE.
6. Create a NEW BORDER.
7. Experiment with MULTIPLE VIEWPORTS.
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Learning objectives
After completing this lesson, you will be able to:
1. Understand SCALED DRAWINGS.
2. Adjust the scale within a VIEWPORT.
3. Understand ANNOTATIVE OBJECTS.
4. Understand PAPER SPACE vs. MODEL SPACE dimensioning.
After completing this lesson, you will be able to:
1. Understand SCALED DRAWINGS.
2. Adjust the scale within a VIEWPORT.
3. Understand ANNOTATIVE OBJECTS.
4. Understand PAPER SPACE vs. MODEL SPACE dimensioning.
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Learning objectives
After completing this lesson, you will be able to:
1. Assign multiple annotative scales to a single annotative object.
2. Assigning annotative scales to HATCH SETS.
After completing this lesson, you will be able to:
1. Assign multiple annotative scales to a single annotative object.
2. Assigning annotative scales to HATCH SETS.
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Learning objectives
After completing this lesson, you will be able to: 1. Understand BLOCKS. 2. Create a BLOCK. 3. INSERT a block. 4. Re-define and Purge unused BLOCKS. 5. Create MULTILEADERS with blocks attached. 6. Use the COLLECT MULTILEADER TOOL. |
TROUBLESHOOTING...???
(dimensions showing up TOO SMALL ...try this !)
|
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Learning objectives
After completing this lesson, you will be able to:
1.Use 6 useful "EXPRESS TOOLS"
2. Upload and Download documents to Autodesk 360
3. Use the DESIGN FEED to collaborate with colleagues.
After completing this lesson, you will be able to:
1.Use 6 useful "EXPRESS TOOLS"
2. Upload and Download documents to Autodesk 360
3. Use the DESIGN FEED to collaborate with colleagues.
You have COMPLETED all the tutorials....
Congratulations !!!!
Congratulations !!!!